Whatever reason people have to play it, it is in its current form part of the game, with an unbalanced weight on guild rank, with most importance to fighting set for a short period of time at antisocial hours, and inaccessible to the majority of players. It would be much better to count Gbg also as number of fights taken or sectors turned over (adjusted weight against league so platinum fights count for less than diamond ones maybe) or however it might be calculated, rather than based solely on league points.īut back to any potential Gvg replacement. There are lots of guilds with whatever level that are virtually non active, or only still even figure because they can muster a few people to take some sectors in Gvg. keeping it simple fighting (without the big rewards you get with battlegrounds) would be best to keep all parties happy currently i am sitting on thousands of unused units of ages between Arctic and Venus, and it would be nice to have some meaningful use for these again.Īnd overall: nothing else needs to be changed for gvg. Lastly, removing "All Ages" map and replacing it with maps for each age (including space-themed maps for the space ages) would be nice. get rid of these bots please, and gvg would become much better.Īlso, finding some means to add it to mobile in some way (it has to be possible imho) would be very good, but then beware of server overloads because gvg apparently is very demanding of the game servers, which is prob why it was never brought to mobile in the first place some even use bots to watch the maps so they can respond immediately when under attack. some guilds use bots to do all the fighting (army replacing included) which suffocates the maps and prevents benevolent guilds (that do not cheat) to do anything (unless you lick the feet of that cheating guild's leader ofc). The one thing that needs to be fixed in gvg is the fact that it's possible to automate most/all of it.
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